← Drill Library
Decision·Advanced·U16+
Endgame Situations 5v5
Train late-game scenarios — fouling, ATO, 2-for-1.
Players
5v5
Court
Full court
Time
20 min
Equipment
Balls, Clock
Description
Cycle scenarios: down 3 with :08, up 1 with :30 (foul or play D), 2-for-1 :48.
The constraint
Coach sets clock + score; team must execute correct strategy.
CLA principle
Representative end-game decision training.
Coaching points
- Know clock + score before action.
- Foul to give vs hunt steal — read it.
Common mistakes
- Bad shot selection late.