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Small-Sided Game·Expert·U16+
Switch + Mismatch Hunt 4v4
Train switching defense and mismatch counters.
Players
4v4
Court
Half court
Time
12-15 min
Equipment
Balls
Description
Offense hunts mismatches via screens and re-screens. Defense communicates switches and uses scram switches to fix size deltas.
The constraint
Defense switches every screen; offense must score off the mismatch within 6 seconds.
CLA principle
Twin constraints train both sides simultaneously.
Coaching points
- Call the switch early.
- Scram switch only on size mismatches inside.
- Hunt before the clock.
Common mistakes
- Late switch calls.
- Forcing post-up vs even-size mismatch.